For null pointer exceptions, we will fix them immediately, would you mind providing a bit more information about which part is missing?
And for aiming, we had limited directions of turrets and had a cooldown on them(so zombies won't die so fast....), plus we didn't have time to develop a full firing animation, so it might be less obvious to see when the turret is attacking or not. We tried to make zombies turn red when being attacked as a way to show turret attacking. We are sorry about...
Thank you again for providing the information, really appreciated!
← Return to game
Comments
Log in with itch.io to leave a comment.
Fun concept! FYI I'm getting some null pointer exceptions a few minutes in, and my turrets will aim towards zombies but will not fire.
Hi! Thank you for playing our idle game!
For null pointer exceptions, we will fix them immediately, would you mind providing a bit more information about which part is missing?
And for aiming, we had limited directions of turrets and had a cooldown on them(so zombies won't die so fast....), plus we didn't have time to develop a full firing animation, so it might be less obvious to see when the turret is attacking or not. We tried to make zombies turn red when being attacked as a way to show turret attacking. We are sorry about...
Thank you again for providing the information, really appreciated!